Sean McKenzie from Bacon and Games
If you're on a shoestring budget and absolutely cannot afford a call, I leave a few spots open per month for devs in your situation.
1
Have some specific questions about your project, finding a publisher, or the industry at large? Use this call to address your questions and concerns.
I will play and record 1 hour of your game while narrating my inner monologue as consumer, game designer, and publisher as applicable to help you find snags and opportunities.
I'll review and leave comments on your Google Slides deck (make a copy!) followed by a 60 minute call to get you ready to pitch to publishers with confidence.
If you're struggling to get your project back on track, we can review your resources, timeline, and scope to find a way forward together.