Ashley Canning
Free 45-min co-development discussion
Building a Unity game and need experienced engineers to help you ship it? Let's talk.
Whether you're short on senior Unity capacity, missing a specific skill set, or just want hands that build performance in from the start rather than bolting it on later — this call is to work out where we'd fit and how we'd work together.
To get the most out of the 45 minutes, come ready to share: what the game is and your target platforms, the kind of work you need help with, your timeline and roughly how long you'd want support, and how your team currently works (Unity version, tooling, and workflow).
- 45m
Free 45-min performance triage call
Building a Unity game that stutters, takes too long to load, eats memory, or is at risk of failing cert before launch? Let's talk.
To get the most out of the 45 minutes, come ready to share: what the game is and target platforms, where the performance problem shows up, your deadline, and (if possible) a Unity Profiler capture or a build we can look at.
- 45m